Wings 3D Primer Page 5

Character Creation in Wings 3D (Aug 2004)

Step 7: Texture Workflow
Time to export your UV Map. Right-click the UV Map and click Create Texture. The image lands up in your outliner and you can export it from there, by Right-clicking and clicking Export. Take it into your favorite texturing tool and go nuts. To attach the texture to the model, create a new material and import the texture image. In the outliner, drag the image onto the material and set it to diffuse. Set the material to the mesh.

Export the texture

As you texture, you can switch back to Wings and refresh this image to update the texture on the model. When you are done modeling and texturing, you are ready to export your model to an animation program or a renderer. You are invited to read the follow-up tutorials on MotionBuilder Integration and CharacterFX integration.
Thanks for going through this tutorial. Any questions, errors, critiques?
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Rachel! Foxgirl!

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