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Wings 3D Primer Page 3 Character Creation in Wings 3D (Aug 2004) Step 4: Bridging the Gap
Select the two faces you wish to combine the two pieces with. Right-Click > Bridge the two meshes.
Repeat until you have joined all the needed parts. At this point you'll have made the basic shape of the model and are ready to add details.
Step 5: Mirror Mirror!
You may perhaps want to further modify the model to remove some of the symmetry. You could Freeze the mirror and go ahead. Or you could do it after you have laid out the UV Map. This way you only need to map one side and upon Mirroring, the UVs for the other side are laid out for you. Whatever your choice, it's time for UV Mapping
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