Wings 3D + MotionBuilder

Wings3D-MotionBuilder Workflow (Aug 2004)

The purpose of this tutorial is to show how to integrate Wings 3D and MotionBuilder to create animated game characters. We'll export a modeled/textured character out of Wings 3D into MotionBuilder 5.5 Standard, where we'll set it up and animate it. Just a word of caution ... integrating Wings 3D and MotionBuilder in the way described involves a bit of effort since we'll be doing things MotionBuilder wasn't intended to do. Save often.

Let's Wing it and get into Motion!