Active Sword

Simple Collisions (Aug 2003)

This tutorial/recipe is about how to make a sword that causes multiple victims to "bleed" anytime it strikes them. The logic is to make the sword have particles that can collide with the victims and have a particle collision event cause the bleeding. You ready? Then, let's go!!




P.S. There are better ways of doing this -- particularly through MEL Scripts. But this tutorial was written originally in mind for those not savvy with MEL.